Playful world – Brush Monkey

I recently came across the KickStarter page of the project called Brush Monkey, a wireless-sensor-enabled toothbrush by Brian Krejcarek. Building a gamification experience out of brushing your teeth, as envisioned by Jesse Schell is thus becoming reality, do we want that or not. But what is really interesting about this technology is its ambition to make the small, sensor- and network-enabled devices so small that they can be attached to toys or any things of your daily life, and create an open API so that all kinds of developers can create their own small applications that provide fun and possibly also beneficial experiences. This is yet another step towards a more playful and creative world, or so we can hope. This is very early stages of user created content in the pervasive/ubiquitous technologies field, of course.

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Filed under digital culture, game studies, technology

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