Category Archives: digital culture
Dungeons, Dragons, and Digital Denizens
Spreading the word of a new book in the Approaches to Digital Game Studies series (I am at the editorial board): Dungeons, Dragons, and Digital Denizens: The Digital Role-Playing Game Dungeons, Dragons, and Digital Denizens is a collection of scholarly … Continue reading
Filed under digital culture, game studies, publications
Playful world – Brush Monkey
I recently came across the KickStarter page of the project called Brush Monkey, a wireless-sensor-enabled toothbrush by Brian Krejcarek. Building a gamification experience out of brushing your teeth, as envisioned by Jesse Schell is thus becoming reality, do we want that … Continue reading
Filed under digital culture, game studies, technology
Internet- ja pelitutkimuksen maisterikoulutus
[Our Internet & Game Studies masters degree program is open for applications] Internet- ja pelitutkimuksen (ent.hypermedia) maisterikoulutuksessa voi erikoistua tutkimaan vuorovaikutteista digitaalista mediaa, sen käyttöä ja suunnittelua. Opinnot keskittyvät internetin ja digitaalisten pelien kaltaisiin mediamuotoihin ja tarjoavat valmiuksia niiden analysoimiseen … Continue reading
Filed under digital culture, game studies, university
Tieteelliset seurat kyseenalaistavat tieteellisen julkaisutoiminnan arviointi- ja rahoitusmallit
[Spreading the word about the Finnish academic associations' joint statement:] Kuusikymmentä tieteellistä seuraa on julkaissut kannanoton Monipuolisen ja -muotoisen tieteellisen julkaisutoiminnan puolesta. Siinä seurat kyseenalaistavat Julkaisufoorumi-hankkeen kaavailut luokitella tieteelliset julkaisut ja kirjakustantajat kolmeen luokkaan. Samoin seurat kyseenalaistavat tähän läheisesti liittyvän … Continue reading
Filed under digital culture, events, game studies, politics, university
Working with iPad & Zagg
I made the bold leap and made a half-week business trip to the Netherlands without my laptop, assisted only by iPad 2, Logitech Zagg keyboard case and a mobile phone. It is hard not to like a Zagg case. With … Continue reading
Filed under digital culture, technology, travels
Game and Internet Studies, University of Tampere
Interested in doing your masters degree about Internet or games in Tampere? Our degree program is open for the international applicants for the first time. You can read more from here: http://www.uta.fi/sis/en/studies/disciplines/infim/studies/game.html
Filed under digital culture, game studies, university
CFP: User-Generated Culture
I will be presenting a keynote in an interesting conference in May, spreading here word about the call for papers: CALL FOR PAPERS You, Me, User – Conference on User-Generated Culture Friday 25, May – Saturday 26, May 2012 in … Continue reading
Filed under digital culture, events, game studies
Play and exercise in Active Learning Spaces
Our third new research project is part another large consortium project, coordinated by professor Roope Raisamo (TAUCHI). A work package on play and exercise is situated within Active Learning Spaces, a new Tekes project. (Link forthcoming.)
Filed under digital culture, game studies, technology
Play2Work in RYM
Another new project that we have started working on even before Christmas is RYM/Future Learning Environments, where our Gamelab team is joining forces with indoors building experts and educational researchers to look into the future of playful collaboration particularly in … Continue reading
Filed under digital culture, game studies, technology
New possibilities for print media and packaging – combining print with digital
I was a co-applicant in a new COST initiative “New possibilities for print media and packaging – combining print with digital”, coordinated by Anu Seisto/VTT, and the proposal was accepted and is now starting. I am looking forward to networking … Continue reading
Filed under digital culture, game studies, media, technology






