Category Archives: game studies
ITK 2012 keynote (video)
Videotallenne ITK 2012 -konferenssin keynote-luennosta (The video of my keynote in ITK 2012, in Finnish): http://bambuser.com/v/2570591
Filed under digital culture, events, game studies, media
Speaking in Oulu, 26.4.2012
I will be giving a talk in the “Työkaluja nuorten hyvinvointiin” seminar (Tools for the well-being of the Young People) in Oulu, 26.4.2012. My (Finnish language) talk is focused on the many roles of games and social media in the lives of … Continue reading
Filed under digital culture, events, game studies, travels
Examination committees, Spring 2012
I am honoured to be invited to act as an examiner/member of the examination committee in several interesting thesis works this Spring. My upcoming events include these: Karl Bergström (PhD), University of Gothenburg, Sweden, 23rd May 2012 Ulf Hagen (Lic.), … Continue reading
Filed under digital culture, events, game studies, travels
Keynote in ITK conference
I will be presenting the closing keynote in ITK conference in Hämeenlinna, tomorrow, 20th April 2012. The (Finnish language) talk is titled “Myrskyn silmässä: pelillisen viestinnän riemu ja riesa” (In the Eye of the Storm: The Pleasure and Pain of … Continue reading
Filed under digital culture, events, game studies
Role-Playing in Games seminar
The second of our major game studies events this Spring term takes place after the Easter: Role-Playing in Games seminar. The program is online and features 17 working paper presentations on topics ranging from theories, experiences and interpretations of role-playing … Continue reading
Filed under events, game studies
Dungeons, Dragons, and Digital Denizens
Spreading the word of a new book in the Approaches to Digital Game Studies series (I am at the editorial board): Dungeons, Dragons, and Digital Denizens: The Digital Role-Playing Game Dungeons, Dragons, and Digital Denizens is a collection of scholarly … Continue reading
Filed under digital culture, game studies, publications
Playful world – Brush Monkey
I recently came across the KickStarter page of the project called Brush Monkey, a wireless-sensor-enabled toothbrush by Brian Krejcarek. Building a gamification experience out of brushing your teeth, as envisioned by Jesse Schell is thus becoming reality, do we want that … Continue reading
Filed under digital culture, game studies, technology
Internet- ja pelitutkimuksen maisterikoulutus
[Our Internet & Game Studies masters degree program is open for applications] Internet- ja pelitutkimuksen (ent.hypermedia) maisterikoulutuksessa voi erikoistua tutkimaan vuorovaikutteista digitaalista mediaa, sen käyttöä ja suunnittelua. Opinnot keskittyvät internetin ja digitaalisten pelien kaltaisiin mediamuotoihin ja tarjoavat valmiuksia niiden analysoimiseen … Continue reading
Filed under digital culture, game studies, university
Tieteelliset seurat kyseenalaistavat tieteellisen julkaisutoiminnan arviointi- ja rahoitusmallit
[Spreading the word about the Finnish academic associations' joint statement:] Kuusikymmentä tieteellistä seuraa on julkaissut kannanoton Monipuolisen ja -muotoisen tieteellisen julkaisutoiminnan puolesta. Siinä seurat kyseenalaistavat Julkaisufoorumi-hankkeen kaavailut luokitella tieteelliset julkaisut ja kirjakustantajat kolmeen luokkaan. Samoin seurat kyseenalaistavat tähän läheisesti liittyvän … Continue reading
Filed under digital culture, events, game studies, politics, university
Trip to Utrecht
This week I visited the Netherlands to discuss possible collaborations in game studies, by the kind invitation of Joost Raessens, Sybille Lammes, René Glas, and the University of Utrecht. The buildings of the university create a nice mix of old and … Continue reading
Filed under events, game studies






