modification times

Originally, I thought that January would be a rather quiet month, but it has proved to be the opposite, and February does not look like any better really. I restarted playing Fable, with the “evil” options this time, but there has not really been time to look into it any deeper, or anything other than the most urgent work matters. The Creative Gamers seminar last week was success by many criteria, and it inspired me to take a look at some SWG Cantina Crawls and other Machinima projects. It was also fun to take a look back at the original Star Wars, albeit in somewhat edited shape (the special editions from the new DVD box release). I suppose one should get used to that kind of “retouched history”, but I found myself fascinated and horrified, at the same time, of what had happened with that SF classic. Ok, need to get those next week’s lectures, project documents and DiGRA conference reviews ready during these weekend hours…

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Author: frans

Professor of Information Studies and Interactive Media, esp. Digital Culture and Game Studies in the Tampere University, Finland. Occasional photographer and gardener.