Year 2017 in Retrospect

The past year, 2017, has been so intense and packed to the brim, that it is hard to produce any sort of coherent picture, what it was all about. There remains just some flashes from the road: some new places visited, Wroclaw Poland, Hong Kong China, start as the vice dean of the new Faculty of Communication Sciences, cultivating chili peppers (only to be let down by one of the worst summer weathers in years), testing and adopting to daily use new technologies, Apple Airpods, Lenovo Yoga 2-in-1s, playing Pokémon GO in streets and parks, around the world, making plans and proposals, presenting and negotiating, being happy with the people, frustrated with the people, enjoying nature, enjoying good food, taking photographs, editing and sharing photographs, working late, sleeping badly, sleeping well, playing games, not being able to play games, getting the Centre of Excellence approved, working with colleagues on new degree programs, working with colleagues on Tampere3 university merger, working, taking kids to school, to hobbies, making food and reading bedtime stories, feeding birds, walking out in the snow, in sunshine, in rain, going to sauna. There have been many things worth remembering, some worth forgetting. Have a better year, next year, everyone!

Game researcher positions: CoE GameCult

There are several games researcher positions open right now: the Academy of Finland has granted funding for the new Centre of Excellence in Game Culture Studies (CoE GameCult: 2018-2025 CoE Program), and there are currently 5 Postdoc or University Researcher (a senior researcher) positions available for application in the University of Tampere Game Research Lab (in UTA/COMS/TRIM). The total number of new researcher positions is larger, as there will be additional calls opening within the same CoE in the University of Jyväskylä and Turku/Pori Unit. There is general text of the call here:
and link to the UTA recruitment system here:

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