While going through the blog post from the previous week (I think there was c. 750 on those few blogs that I currently subscribe to), I came across this discussion in WaterCoolerGames.org on Ian’s critique of the new “Sex & Games SIG” IGDA has helped to put into motion.
Sex, violence, oh well. Certain old topics keep up stirring the minds, and provoking discussions from year to year. Human nature? I used to study classical tragedies in the past, and many of those took up themes from history and mythology that can easily remind you from the tabloids (or reality tv) of today. But, you must admit, the artistic execution does have certain differences here. That being the key issue here, I am of course in favour of allowing the full spectrum of human emotion and condition to figure as the the starting points for interactive cultural forms, too, but what I am really interested to see is that what new the developers can come up with from these themes.