villa kivi
Originally uploaded by FransBadger.
Here is my cameraphone shot of Villa Kivi, a nice house, owned by Helsinki authors’ associations, and the location of the first day in the science fiction researcher meeting. The papers in the first day were: Vadim Chupasov, Rewriting reality: from alternative history to ‘alternate story’; Merja Leppälahti, Matka vainajien maille; Jari Käkelä, Asimov’s Foundation trilogy and American expansionism; and Sanna Lehtonen, Transformation, gender and age in postmodern children’s fantasy – Diana Wynne Jones and Susan Price crossing the borders.– An interesting, even if a rather diverse lot!
Category: events
seminars, conferences, other events
finncon 2006, SF researcher meeting
Tomorrow I will be off to Finncon, the major science fiction and fantasy event of Finland. This time taking place in Helsinki, we will also have the traditional science fiction researcher meeting there, this time with the theme “Exploring the Borders of the Fantastic.” There will also be a games and science fiction session in Saturday, feel welcome to drop in.
See: meeting the at http://www.finncon.org/fi/node/116 – and the programme: http://www.finncon.org/fi/taxonomy/term/32
game conference travel photos
As a continuation to the listing of forthcoming conferences, here are some memories from game conferences of previous years. Listed are travel pictures from:
- GDC Europe 2002: http://www.unet.fi/pics/2002-08-GDC-Europe/
- GDC 2003: http://www.unet.fi/pics/2003-03-GDC/
- DiGRA 2003 Level Up: http://www.unet.fi/pics/2003-11-Utrecht/
- Korea Games Conference (& Tokyo trip) 2004: http://www.unet.fi/pics/2004-10-japan-korea/
- Other Players Conference 2004: http://www.unet.fi/pics/2004-12-12-oplay-copenhagen/
- Creative Gamers Seminar 2005: http://www.unet.fi/pics/2005-01-Creative-Gamers/
- DiGRA Futures & Playful Subjects seminars, 2005: http://www.unet.fi/pics/2005-05-Bristol/
- DiGRA 2005 in Vancouver: http://www.unet.fi/pics/2005-06-22-Vancouver/
- DAC 2005 in Copenhagen: http://www.unet.fi/pics/2005-12-04_DAC/
- GDC 2006: http://www.unet.fi/pics/2006-03-24-GDC/
— Whew, some years of travelling! I try to keep more to home from now on.
some Aula Movement event blog notes
Ok, some quickly typed notes:
1 Clay Shirky, Professor, New York University
Failure for Free
This opening talk was an interesting discussion on the benefits of openness vs. optimisation; the open source code software ecosystem will be ultimately more successful than closed company efforts since it can ‘fail more’. I suppose there could have been more discussion on the mathematics of evolutionary or ecology models in the area of human behaviour, or the logic or emergent phenomena. But it was nice, compact talk as it was.
Then saxophonist Jukka Perko was making some ambient music.
2 Alastair Curtis, Head of Design, Nokia
People Moving
This presentation claimed that all media is social now for Nokia, and that the design in Nokia needs to aim to make Nokia the most loved and admired brand of all. Oh yeah, he did say that. Curtis was not a very inspiring speaker, though, and also failed to make any really interesting points whatsoever. Sorry for that. And as an audience member pointed out, even his vocabulary was still locked to the good old ‘consumer’ discourse, rather than genuinely taking up the challenge of seeing production of value and significance in terms of social interactions and distributed human creativity. (The values of this social software oriented subtribe of digerati, you remember.)
Nina Hyvärinen made a dance performance next. I think this modern piece reflected the meeting of East and West; at least the dance styles appeared to come from traditional Japanese and modern Western dance traditions. With some African rhythms and moves thrown in, perhaps. After this, the organisers were brave enough to suggest the large hall of audience in Bio Rex to have a fifteen minute break. “The bar is open.” Fifteen minutes, sure.
3 Martin Varsavsky, CEO, Fon
The Wi-Fi Movement
The most fun presentation of the evening. Varsavsky started by explaining the idea of his company, Fon, which joins Wi-Fi users into a worldwide Wi-Fi sharing network. “You share a bit, you gain a lot.” You roam the world free, yeah! Fon is owned by Google, Skype and its employers. “Yes, it is a company. I don’t want to deceive anyone.” But it is also a movement. Five euros for a lifetime membership. Varsavsky confessed that routers are not sexy, or not intended to make people to fall in love with it, but then again, Varsavsky is in love with this Fon router thing, and he is not from Nokia. Audience laughs and immediately buys into this thing. [goto: www.fon.com]
Then some more music from Perko. Saxophone this time.
4 Joichi Ito, CEO, Neoteny
World of Warcraft is the New Golf
Introduced as a venture capitalist, investor into new companies, Ito first starts with the c-word. Cyberspace. Being immersed in one’s computer. Voice communication in 3D world is not shattering the fantasy, claims Ito. (I suppose he has not read the study by Dmitri Williams on the subject?) World of Warcraft is the ‘new golf’ because it now dominates the dinner discussions. ‘Monochromic’ and ‘polychromic days’ are terms how next Ito describes the different types of contextual frames dominating his life (mostly meaning discursive mono-tasking or multitasking, I suppose). 6 million WoW subscribers mean that there is now an interesting rainforest of people and behaviours to observe. Most of the leaders in Ito’s guild are people who are good in communication. (Surprise?) MBA does not qualify. Then he proves his point by showing a video of his guild in a raid, using Teamspeak for coordination. This voice channel becomes a constant audio backdrop of the players’ lives (at least in a super-techie player’s like Ito’s), always switched on in their home stereos even while they are eating. (Which I suppose they’ll do really quick, to get back in.) To conclude, WoW add-ons are a rainforest for interesting user-created innovations. But it was in the end rather difficult to see what was the actual lessons from the talk — it was enthusiastic, yes, but then again the perceived interlinking or mixing of real social networks and social networks from inside games are not exactly new, so it is perhaps just that since WoW has all these millions of players, and they are free to communicate and add on their own tools to the playing experience, then it is a qualitatively new situation? More of everything, thus new? Maybe.
In the end the ‘Movement’ was hardly a sensation, but a very welcome evening it was. Culture, social life and technology are too rarely combined in such refreshing ways these days. And I did miss the party afterwards, as my train for Tampere left. Pity. We need to have more parties also in Tampere.
mcdonald's interactive spoof in the serious games uk
It appears that a social activism group pulled an interesting spoof at the Serious Games UK conference; take a look at the detective work in: Water Cooler Games – McDonald’s Interactive Sticks it to McDo… or do they?
happy vappu
Cheers! TATTE organises today their Vappu party at the campus: mead and a doughnut. Tasty! May Day, Vappu, is the workers and students festival, so the university is the right place for this.
game studio and talk in itk'06
Yet another seminar (YAS) this week, as we hit the road to get to Hämeenlinna. Interaktiivinen Teknologia Koulutuksessa (that is Interactive Technology in Education conference in English) adversises to be the largest conference in Finland about information and communcation technology in educational use. We have not done so much work in Serious Games or other applied games research areas, but there are many interesting possibilities worth looking there — particularly in educating people to understand the scope and nature of so-called common games. Every game is educational, in the sense that you need to learn a lot in order to be able to face the challenges that are part of many games. But more about it in the conference tomorrow. Welcome to visit Game Research Lab booth: we have a small ‘game studio’ set up for two days in ITK.
See: ITK conference web pages.
gdc pics, flickr
I am using some time this Saturday resting (still recovering from that flu I got while returning from the US without my winter clothing), and putting online some pictures. This link should take you into the selected Flickr set of GDC pictures: http://www.flickr.com/photos/fransmayra/search/tags:gdc/ – and for the full archive, go to http://unet.fi/pics/2006-03-24-GDC/
playing roles seminar
The seminar was very interesting, as I supposed it would be: many great talks and some promising plans of future collaborations. I have now put some pictures (all of which seem to be blurry, btw) both into my own server in and into Flickr. I hope this tag-search link works: http://www.flickr.com/photos/fransmayra/search/text:playing/
– and more in my own server: http://unet.fi/pics/2006-03-31/
rpg scholars gather in tampere
There is busy RPG oriented activity currently in and around Tampere, as role-playing games scholars and students are gathering here from around the world. The event is already more than full-booked, but you can take a look at the programme from the web pages at: http://gamelab.uta.fi/rpg-seminar . Looking towards really interesting couple of days!




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