jenkins on convergence culture

I usually write and read too much in work to have much energy left to blog about research lit over here, but an exception: I have been reading today the new book from Henry Jenkins, Convergence Culture (New York University Press, 2006), and I wholeheartly recommend it. Approaching media convergence as human activity rather than bunch of multimedia features, this book discusses important concepts with the help of such cultural texts as Survivor, American Idol, The Matrix, Star Wars, The Sims, Harry Potter, and 2004 American presidential campaign, among many other interesting subjects. Fans, participation and collective intelligence are in Jenkins’ key focus while exploring the ongoing developments in convergence culture.

Amazon.com link.

sf and games panel

sf and games panel
Originally uploaded by FransBadger.

Shot from the Finncon podium: a view of the audience, for a change. Our SF/FAN & Games panel was fun, even if the topic was rather loosely defined. Participants: Markku Lappalainen, Jyrki J.J. Kasvi (MP), Aleksi Kuutio, Lassi Kurkijärvi, Olli Sinerma, and me.

finncon 2006, SF researcher meeting

Tomorrow I will be off to Finncon, the major science fiction and fantasy event of Finland. This time taking place in Helsinki, we will also have the traditional science fiction researcher meeting there, this time with the theme “Exploring the Borders of the Fantastic.” There will also be a games and science fiction session in Saturday, feel welcome to drop in.
See: meeting the at http://www.finncon.org/fi/node/116 – and the programme: http://www.finncon.org/fi/taxonomy/term/32

immersed in a book project

I am spending most of this summer immersed in a book project, so there are few notes into this forum. I hope though that during the fall I am able to post more information about its progress; now just the title: “Introduction to Game Studies.”

game conference travel photos

As a continuation to the listing of forthcoming conferences, here are some memories from game conferences of previous years. Listed are travel pictures from:

— Whew, some years of travelling! I try to keep more to home from now on.

game studies conferences

As a memory help, here is a brief list of some games conferences I am currently aware/associated with:

There are sure others, but these are just some of the important ones that I want to highlight at the moment. Please feel free to contribute to the list here, or in the DiGRA site: http://www.digra.org/news_blog/

evolution in game design, research, education?

I wrote recently a newspaper article (published in Aamulehti, June 6, 2006) on the direction of game design and research. In summary, I think that examples like Nintendo‘s Wii control and the emphasis on easily accessible games appealing to ‘non-gamer’ audiences are promising signs, that the need for true multimodality in game design (not only multimodal interfaces, but the support for multiple modes of gameplay and style) is also something that at least some people in game industry seem to recognize. But any true evolution in game cultures will require also public recognition for games’ cultural significance, including education (meaning also us in universities, and the Ministry of Education funding us) paying serious attention to games. See the pdf manuscript version: link to article (in Finnish).

guitar hero

Half of evening training this simple rhythm game, coated with all essential rock clichés. I wonder why they have not hailed Guitar Hero as the current top serious game? At least it gets me working with the chords like no guitar tutor has been able, so far.

(Damn, Blogger is getting issues again. Up and down. And yet no categories or tags system available for separating postings in different topics. Should I move to Movable Type, or WordPress?)

mcdonald's interactive spoof in the serious games uk

It appears that a social activism group pulled an interesting spoof at the Serious Games UK conference; take a look at the detective work in: Water Cooler Games – McDonald’s Interactive Sticks it to McDo… or do they?

from wii to mölkky


from wii to mölkky
Originally uploaded by FransBadger.

Multimodal gaming holds the promise of expanding both casual and more dedicated gaming experiences – point that got Nintendo’s Wii lots of attention in E3. But this weekend is for Mölkky, the ultimate realistic game interface.