revolution in controller?

There are discussions and opinions focusing on the recent release of details about the controller for the Nintendo’s upcoming Revolution console; see e.g. the story in IGN.com. At first sight, having a two-hand, bluetooth controller which can “detect up, down, left and right motion, and also translate forward and backward depth” … while “controller’s sensors also recognize twisting, rotating and tilting movements” sounds really interesting – especially when combined with some force-feedback functionalities. While working with interaction and interface research, it has become accustomed to expect all kinds of “rich” modalities being explored, but the games industry has remained rather conservative on the traditional gamepad. (Not withstanding the various, mostly Japanese dance mat games, or the web camera games for devices like Sony PS2 & EyeToy.) It will be great to see how this feature (with new add-ons) will be exploited by the games developers.

Author: frans

Professor of Information Studies and Interactive Media, esp. Digital Culture and Game Studies in the University of Tampere, Finland.

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