GameSpace Tool: Game Design and Evaluation Research

(Crossposting from DiGRA’s list) — You can now access the public deliverable pack from the two year research project carried out by Games Research Lab in the University of Tampere from here:

GameSpace looked at the design and evaluation of games that are characterised by three main features: they are casual, multiplayer games in a mobile use context. The published results include information about the new design spaces, results derived from the design and evaluation method innovations, as well as practical knowledge about carrying out academia-industry partnerships in the area of game design and evaluation research.

Best regards, The GameSpace Research Team:

Frans Mäyrä, Scientific Leader
Janne Paavilainen, Project Manager
Annakaisa Kultima, Researcher
Jussi Kuittinen, Researcher
Johannes Niemelä, Researcher
Hannamari Saarenpää, Researcher
Anu Jäppinen, Researcher

Special thanks to Tekes and a consortium of companies (Nokia Research Center, Veikkaus, TeliaSonera Finland, Sulake Corporation and Digital Chocolate) for the funding and collaboration in our research work.

GameSpace Tool
GameSpace Tool

Author: frans

Professor of Information Studies and Interactive Media, esp. Digital Culture and Game Studies in the Tampere University, Finland. Occasional photographer and gardener.

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