Research Methodology in Gaming, S&G

Our Simulation & Gaming special issue (a “symposium”) in research methodology is now out:

A new issue of Simulation & Gaming is available online:

Symposium: Research Methodology in Gaming:
1 June 2012; Vol. 43, No. 3

The below Table of Contents is available online at:

Guest Editorial

Research Methodology in Gaming: An Overview

Frans Mäyrä, Jussi Holopainen, and Mikael Jakobsson

Simulation Gaming 2012;43 295-299

Symposium Articles

Social Constructionism and Ludology: Implications for the Study of Games

Markus Montola

Simulation Gaming 2012;43 300-320

Social Interaction in Games: Measuring Physiological Linkage and Social Presence

Inger Ekman, Guillaume Chanel, Simo Järvelä, J.Matias Kivikangas, Mikko Salminen, and Niklas Ravaja

Simulation Gaming 2012;43 321-338

Studying the Elusive Experience in Pervasive Games

Jaakko Stenros, Annika Waern, and Markus Montola

Simulation Gaming 2012;43 339-355

Natural Language Processing in Game Studies Research: An Overview

José P. Zagal, Noriko Tomuro, and Andriy Shepitsen

Simulation Gaming 2012;43 356-373

Players as Coresearchers: Expert Player Perspective as an Aid to Understanding Games

Kristine Jørgensen

Simulation Gaming 2012;43 374-390

Design for Research Results: Experimental Prototyping and Play Testing

Mirjam P. Eladhari and Elina M. I. Ollila

Simulation Gaming 2012;43 391-412

Rethinking Playing Research: DJ HERO and Methodological Observations in the Mix

Tero Karppi and Olli Sotamaa

Simulation Gaming 2012;43 413-429

Author: frans

Professor of Information Studies and Interactive Media, esp. Digital Culture and Game Studies in the University of Tampere, Finland.

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