Socio-cultural research into games

In addition to acting as the opponent to Ulf Hagen in the examination of his interesting Licentiate Thesis, “Lodestars for Player Experience: Ideation in Videogame Design”, I also made a talk in a seminar of Mobile Life Centre at the University of Stockholm in Kista, Sweden yesterday (1st June, 2012). My talk was titled “Socio-cultural research into games, play and society” and I took the opportunity to discuss the need for interdisciplinary and multi-method approach in game studies (necessarily rooted in the dual and complex character of games, I claimed), as well as for the construction of disciplinary identity in this field. My case studies were introducing experiences from game research projects we had run in the Game Research Lab at the University of Tampere. There were many really good comments and interesting discussion — I’d love to visit them again, with better time. Many thanks to Kristina Höök and Annika Waern for the invitation and for the nice event!

Speaking in Oulu, 26.4.2012

I will be giving a talk in the “Työkaluja nuorten hyvinvointiin” seminar (Tools for the well-being of the Young People) in Oulu, 26.4.2012. My (Finnish language) talk is focused on the many roles of games and social media in the lives of today’s young people, and titled “Pelit, sosiaalinen media, internet – nuorten hyvinvointia edistämässä vai heikentämässä?” Link to the web page: http://www.tuunaamopo.fi/sivu/fi/koulutus4/

Examination committees, Spring 2012

I am honoured to be invited to act as an examiner/member of the examination committee in several interesting thesis works this Spring. My upcoming events include these:

  • Karl Bergström (PhD), University of Gothenburg, Sweden, 23rd May 2012
  • Ulf Hagen (Lic.), Stockholm University, Sweden, 1st June 2012
  • Johanna Lilja (PhD), University of Tampere, Finland, 15th June 2012
  • Douglas Rushkoff (PhD), Utrecht University, The Netherlands, 25th June 2012

There is much to read, but I always find this kind of examinations also learning processes for myself, so I’m looking forward to them all.

Working with iPad & Zagg

iPad & ZaggI made the bold leap and made a half-week business trip to the Netherlands without my laptop, assisted only by iPad 2, Logitech Zagg keyboard case and a mobile phone.

It is hard not to like a Zagg case. With a little practice you will have a user experience that is close to a PC, with only a fraction of the bulk. The physical keyboard really makes a difference. iPad with the virtual keyboard is clearly a consumption oriented device, whereas the proper keyboard sets you free to handle most of those things that our working life largely relates to. In addition, the lightness and versatility of iPad is mostly preserved (be warned, it does get somewhat heavier though), and the use is still much more spontaneous than with a full PC. But you cannot carry this thing in your pocket — in that area iPad cannot compete with your mobile phone.

For a business user the main downsides of iPad+Zagg combo are mostly related to the limitations of Apple’s iOS. The file management is painful; files that you have handled reside in the internal memory allocated to each individual program, and it is mostly impossible to save directly from an iOS app to the file hierarchy that your other computers use. In some cases you need to resort into emailing the edited document back to yourself as an attachment, which is ridiculous. Luckily, there are workarounds like subscribing to Dropbox service — there are several nice text editors, for example, that can be linked to your Dropbox account so that you can sync your iPad productions into a place in the cloud. Apple provides their own iCloud, of course, but Dropbox leads the field at the moment at least.

The keyboard feel of Zagg/Logitech is not exactly the best PC keyboard experience I have had, but it is solid and good enough for myself at least. There are really useful additions like arrow keys (hooray! the thing I have missed most from the iOS virtual keyboard), volume keys, cut-copy-paste keys, plus dedicated keys for getting to the iOS home screen, for locking the screen, and for changing between international keyboard layouts/languages, which is also very handy. Also when consuming media, like while reading or watching a movie during a flight, having a stand for iPad is of course a useful thing.

The only half-serious usability issue I have had with this thing so far is related to the locking mechanism of Zagg case: there is no such thing. You are supposed to squeeze the iPad between the rubber cushions inside the aluminium case so that it locks into place. This is not so easy. You need to use a bit of downwards force, have the iPad in precisely right angle, secure the other edge of iPad to its place with your other hand while you press the other edge to its proper position with another one. Additionally, if the case slips off, it will automatically unlock the iPad screen. Apparently there is the same magnetic auto-unlock feature in play as with Apple’s official “smart cover”. I wish Zagg/Logitech engineers would had come up with less tricky closing mechanism. But the benefits of the keyboard case are so obvious that it encourages you to work over the learning threshold.

Apart from the lightness and compact form factor, the battery durability is probably among the best features of having iPad & Zagg as your main ‘laptop’: you can keep typing notes and surfing for materials for a full day meeting, come back to hotel in the evening, continue working, and find out that your battery is still at 64 %, just like I just found out today.

Verdict: Zagg/Logitech keyboard case for iPad 2 is a pricy, but well constructed accessory that really changes iPad into real business tool, if that is what you need.

EUROFAN in Salzburg

At the end of September, I was fortunate to be invited as a keynote speaker to EUROFAN conference in Salzburg, Austria. The subtitle for EUROFAN was “New Directions for the European Fantastic After the Cold War”, which pretty much sets its focus and agenda, search for European developments in fantasy and science fiction in recent decades.

I was able to participate only to the first conference day (need to spend some time also home, a bit too much travel recently), so I cannot comment on the paper sessions of Saturday, but the program sure looked fascinating enough (you can download it from the conference web page at: www.uni-salzburg.at/eurofan ).

The keynotes provided mutually complementary views on the expansive landscape of fantastic arts in the Europe:

– Firstly, the conference chair, professor Sabine Coelsch-Foisner mentioned few words about the background of the conference, about the need for increasing European collaboration in this research area, and about some attempts to gain EU funding for a research network (not successful so far, but maybe in the future). She also shared some images from Spain, about the works of Gaudi and Dali, setting the tone of the conference.

Sabine Coelsch-Foisner (right)

– The first keynote, Roger Luckhurst, who is the Professor in Modern and Contemporary Literature in Birbeck College, University of London, had his title as “The Weird Rewired”. He talked about the history of “Weird” fiction, and how the “New Weird” actually involves certain kind of return to its origins as “Aristotelian bio-horror”, or as attempts to think about the “limits of anthropocentric thought” (as in the troubled writings of H. P. Lovecraft). He concluded his talk with a reading of “Regicide”, a new ‘noir fantasy’ novel by Nicholas Royle.

Roger Luckhurst

– The second keynote took us through bewildering journey of new, fantastic European cinema. Dr Mark Bould, Reader in Film and Literature Studies in Bristol, University of West England, and also the founding co-editor of the Science Fiction Film and Television Journal, talked with the title “Spectres Are Haunting Europe” (with an opening slide covered in Pac-Man ghosts, while the subtext leads us to Marx – a nice touch). The talk and the accompanying PowerPoint presentation were an actual fireworks of interestingly ironical (self-consciously or not), multicultural and/or borderline-problematizing works of fantastic cinema from all over the Europe, Russia and Finland included (even the forthcoming Iron Sky Sci-Fi Nazi parody was featured).

Mark Bould

– Third keynote, Professor Edward James from University College Dublin’s School of History and Archives, is a scholar of medieval history by training, but has focused on the history of science fiction and fantasy for numerous years. His talk, titled “The New Space Opera, 1991-2011: The European Contribution” was actually almost entirely about “British contribution”, as he readily confessed, and constituted an illuminating and inspiring discussion of what we should consider a ‘space opera’ to start with, and how ‘new space opera’ is subtly modifying this original “human interests in space” genre into something a bit more self-conscious, ironic, or something that handles the space opera tropes and themes with an “outsider” mindset. My favourite author, Scottish Iain M. Banks, is clearly a representative of new space opera.

Edward James

– My own attempt at a keynote was titled “The Global and Local in Fantastic New Media: The Case of Finland” and without going to details, I can only wonder if there is some kind of “outsider sensibility” that relatively marginal cultural or geographical positions may grant you, when you are producing and participating in culture. It is unclear whether there is any true “centre” any more, anywhere, or is everyone living in the margins, but still the position of a Scottish science fiction author is different from that of a New Yorker one, for example, and equally a game developer or gamer coming from Finland must adopt slightly different strategies while engaged with fantasy gaming than their Anglo-American counterparts, simply by their cultural context, history and social situation.

Once again, many thanks to Sabine, Sarah and Markus and all the other organisers for an interesting, great event!

Digarec lecture visit

In February 4th, I will be doing a lecture visit to Potsdam, who are running an interesting Digarec lecture series. My title is “The Dual Structure: Experiencing Digital Games in the Intersection of Gameplay and Media” and you can find an abstract of it from here:

http://www.digarec.de/2010/01/25/digarec-lecture-february-4-2010-with-frans-mayra/#more-911

There should be materials and even a video recording or transcript available online later, so check it out some time after the lecture. [Edit: fixed couple of typos in 6th of February, 2010.]

New games research in DiGRA-09, Brunel

This week the bi-annual Digital Games Research Association’s international conference takes place in Brunel, UK (the conference pages are here). Near Uxbridge, outskirts of London, the conference is a rather cosy event, with not exactly similar kind of large crowds that have filled the previous three conferences in Utrecht, Vancouver and Tokyo. This has the double effect of comfortable familiarity on the other hand, and perhaps some lack of impetus on the other. But the quality of research looks fine, and that is the most important single thing, of course. Some more photos in my Flickr account, and you can also search for #digra to see the stream of Twitter updates from the audiences of various ongoing sessions. Really great to be in this kind of conference again (missing my family badly, though.)

Talks in ITK conference

The one-week Easter vacation is now all in the past, and I have been busily working — among other things preparing for the two days of ITK conference taking place this week. In Thursday I will be having a short lecture in the invited speakers track on the game playing and good life (an applied ethics talk, related to the ‘Beyond Good and Evil in Games’ that I delivered earlier in Tampere media education seminar). In Friday we have a thematic seminar session focused on learning in games and social media; speakers include Peppi Taalas, Tanja Sihvonen and me, all coming from our Alliance Cluster of Excellence on Future Learning and Games Research. See you there — or on the road! Link to the ITK pages: http://www.hameenkesayliopisto.fi/itk/.

Speaking in November

My present list of speaking engagements in November includes at least these:

  • Power of computer games and empowerment in digital play (Tietokonepelien voima ja peleissä voimaantuminen), Suomalainen Tiedeakatemia, yhteisistunto, Nov. 10th, Säätytalo, Helsinki;
  • The many faces of casual gaming: knowledge about today’s players (Casual-pelaamisen monet kasvot: tietoa nykypäivän pelaajista), Sanoma Entertainment, tiedotustilaisuus Nov. 18th, Helsinki;
  • Playfullness in social media – sociability in games (Pelillisyys sosiaalisessa mediassa – sosiaalisuus peleissä), IADE-luento, Nov. 19th, Taik, Finland;
  • Case digital games – Is the knowledge society on the way towards the ludic society? (Case digitaaliset pelit – onko tietoyhteiskunta matkalla kohti peliyhteiskuntaa?), The Finnish Parliament, Committee for the Future / Eduskunta, Tulevaisuusvaliokunta, Nov. 20th, The Information Society Academy/Tietoyhteiskunta-akatemia.

See you around, in some of those!

Autumn vacation

I have been spending this week with my family, after a few months of busy working and traveling schedule. It has been mostly raining (slowing down some of the gardening work), but this has allowed me to spend more time with my son (pictured). Luka is growing very fast, running around and learning new words and tricks every day. Glad we got these few days together to learn to know each other a bit better (last autumn, when he just had born, I was all the time traveling around the world, and promised to change the situation this year).