addiction, need for closure — WoW

I have recognized this also earlier, but after witnessing it now in WoW, it appears even more obvious: part of the so-called addiction tendency into MMORPGs must be related to its share of people with a certain personality type: one which is has traits of strong sense of responsibility, need for closure in whatever undertaking one becomes engaged with, and related hard-working and thorough behaviour patterns, concluding easily into major investment of time and effort. For some people it just appears very hard to step down from a quest once started: and a game like WoW is built around the principle of endless network of overlapping, always-incomplete quest structure which just goes on. (Signed by: “Running errands around Dun Morogh until six am”)

Author: frans

Professor of Information Studies and Interactive Media, esp. Digital Culture and Game Studies in the University of Tampere, Finland.

1 thought on “addiction, need for closure — WoW”

  1. It’s 00:00 here and I just finished 4 fedex style quests in WoW. I should be in bed, I said I’d go when I did hte four. But then 1 of them led to a new one.

    Arg.

Leave a Reply

Please log in using one of these methods to post your comment:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out / Change )

Twitter picture

You are commenting using your Twitter account. Log Out / Change )

Facebook photo

You are commenting using your Facebook account. Log Out / Change )

Google+ photo

You are commenting using your Google+ account. Log Out / Change )

Connecting to %s