Spreading the word: we have now published the special issue of DiGRA “Transactions” journal (ToDiGRA), on Physical and Digital in Games and Play, many thanks to authors, reviewers and specially to my co-editors Anu Seisto and Katriina Heljakka:
Vol 1, No 3 (2014)
Special issue, chief editor Frans Mäyrä
Table of Contents
Special issue: Physical and Digital in Games and Play
Editors’ Introduction to the Special Issue | HTML PDF |
Frans Mäyrä, Katriina Heljakka, Anu Seisto |
Building Material: Exploring Playfulness of 3D Printers | HTML PDF |
Stephanie de Smale |
Game Design in an Internet of Things | HTML PDF |
Paul Coulton, Dan Burnett, Adrian Gradinar, David Gullick, Emma Murphy |
From the board to the streets: a case study of Local Property Trader | HTML PDF |
Mark Lochrie |
SimCity and the Creative Class: Place, Urban Planning and the Pursuit of Happiness | HTML PDF |
Frederika A Eilers |
“That’s not a secure area”– physical-digital sound links in commercial locative games | HTML PDF |
Inger Ekman |
The Case for Computer-Augmented Games | HTML PDF |
Karl Bergström, Staffan Björk |
The Roll of the Dice in Warhammer 40,000 | HTML PDF |
Marcus Carter |
Link to the journal site: http://todigra.org/index.php/todigra/issue/view/3